SIGGRAPH rocks
Sunday, August 9, 2009 at 6:43PM As many of you know, SIGGRAPH 2009 has just finished. Every year a lot of really amazing stuff happens there. And this year was not an exception at all! So, in this post I want to highlight some things that seem like something-that-can-not-be-missed stuff to me.
- Futuristic computer-human interaction. Touchable holography, augmented and virtual reality. And something that is really funny - scratchable input.
- NVidia has released OptiX, SceniX and CompleX. You have waited for it for a long time and now you’ve got it! CUDA-based real-time raytracing API together with scene management and scalability tools is (will be soon) available to graphic developers for free.
- Scalable visualization with NVidia Quadro Plex.
- Metal printing of your own 3d models with Shapeways.
- OpenGL 3.2 was released.
I’m pretty sure that there were a lot of another amazing stuff there that I’ve missed. Unfortunately, I’m not a SIGGRAPH attendee, so the only sources of information available to me are my rss subscriptions to different news channels. If you have found something cool at SIGGRAPH, post comments with links here. I’ll be glad to see some other mind-breaking innovations. I love all that future-is-now things a lot!
Update:
SIGGRAPH Slides from NVidia have been made available there.
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